
#include <stdio.h>

namespace Eyas3D
{
	namespace Core
	{
		class Log
		{
			//init: create the file, create the database and table
			//soft->hard: console, file, db
			//硬log,记录到数据库.软log,直接在控制台输出下
			//dbWrite
			//write
			static void demo1(){
				//构造一下
				Pixel pixel1( 255, 255, 255, 3 );
				//Pixel pixel2();	//from color
			}
			static void demo2(){
				
			}
		};
	}
}

